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  2. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    A dangling pointer is a pointer that does not point to a valid object and consequently may make a program crash or behave oddly. In the Pascal or C programming languages, pointers that are not specifically initialized may point to unpredictable addresses in memory. The following example code shows a dangling pointer:

  3. Tagged pointer - Wikipedia

    en.wikipedia.org/wiki/Tagged_pointer

    In computer science, a tagged pointer is a pointer (concretely a memory address) with additional data associated with it, such as an indirection bit or reference count.This additional data is often "folded" into the pointer, meaning stored inline in the data representing the address, taking advantage of certain properties of memory addressing.

  4. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    However, the language also offers various alternatives to complex forms of memory management. Reference counting functionality is provided by the Rc and Arc types, which are non-atomic and atomic respectively. For example, the type Rc<T> provides shared ownership of a value of type T, allocated on the heap for multiple references to its data. [22]

  5. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    The C99 Language Specification ( ISO9899:1999 ) has the following warning in section 6.3.2.3 Pointers : "A pointer to an object or incomplete type may be converted to a pointer to a different object or incomplete type. If the resulting pointer is not correctly aligned for the pointed-to type, the behavior is undefined."

  6. Reference (computer science) - Wikipedia

    en.wikipedia.org/wiki/Reference_(computer_science)

    Smart pointers are opaque data structures that act like pointers but can only be accessed through particular methods. A handle is an abstract reference, and may be represented in various ways. A common example are file handles (the FILE data structure in the C standard I/O library), used to abstract file content.

  7. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function , which can be invoked and passed arguments just as in a normal function call.

  8. Smart pointer - Wikipedia

    en.wikipedia.org/wiki/Smart_pointer

    Smart pointers can facilitate intentional programming by expressing, in the type, how the memory of the referent of the pointer will be managed. For example, if a C++ function returns a pointer, there is no way to know whether the caller should delete the memory of the referent when the caller is finished with the information.

  9. Opaque pointer - Wikipedia

    en.wikipedia.org/wiki/Opaque_pointer

    The d-pointer pattern is one of the implementations of the opaque pointer. It is commonly used in C++ classes due to its advantages (noted below). A d-pointer is a private data member of the class that points to an instance of a structure. This method allows class declarations to omit private data members, except for the d-pointer itself. [6]