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The Victorian Department of Education and Training adapted the EYLF and in 2016 published the Victorian Early Years Learning and Development Framework (VEYLDF). [5] The VEYLDF has been implemented across Victoria providing a framework for working with children from birth to eight years of age, which extends beyond the EYLF and covers the first ...
The VEYLDF was released in 2009 by the Department of Education and Training (Victoria) having been adapted from the Early Years Learning Framework (EYLF) for Australia, and implemented during 2010. [2] A key difference between the two frameworks include how EYLF focuses on children from birth to five years of age, while VEYLDF extends to eight ...
CRAFT is a motivational model of family therapy. [5] It is reward-based [5] —that is, based on positive reinforcement. CRAFT is aimed at the families and friends of treatment-refusing individuals who have a substance use disorder. [5] "CRAFT works to affect [influence] the substance users' behavior by changing the way the family interacts ...
Flipped classroom teaching at Clintondale High School in Michigan, United States. A flipped classroom is an instructional strategy and a type of blended learning.It aims to increase student engagement and learning by having pupils complete readings at home, and work on live problem-solving during class time. [1]
Naviwala further argues that many international tests/indicators such as the learning poverty indicator do not measure the correct problem due to lack of context. Even though the "learning poverty" index creates a comparable indicator between countries, it lacks the purpose of relevancy to local educational concerns and policy options.
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The worked-example effect is a learning effect predicted by cognitive load theory. [1] [full citation needed] Specifically, it refers to improved learning observed when worked examples are used as part of instruction, compared to other instructional techniques such as problem-solving [2] [page needed] and discovery learning.
The key difference between outcome mapping and most other project evaluation systems is its approach to the problem that a project's direct influence over a community only lasts for as long as the project is running, and developing agencies have difficulty in attributing resultant change in those communities directly to the actions of the project itself.