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Free-Form Select (with synonyms) is a technique in printmaking, graphic design and image processing. The effect is to erase background colors or elements from a motif to create stand-alone objects. Today, this is done with graphics software ( computer graphics ) and computers rather than by cutting away parts with scissors or scalpels .
The GNU Image Manipulation Program, commonly known by its acronym GIMP (/ ɡ ɪ m p / ⓘ GHIMP), is a free and open-source raster graphics editor [3] used for image manipulation (retouching) and image editing, free-form drawing, transcoding between different image file formats, and more specialized tasks.
XCF, short for eXperimental Computing Facility, [1] is the native image format of the GIMP image-editing program. It saves all of the data the program handles related to the image, including, among others, each layer, the current selection, channels, transparency, paths and guides.
Darktable, a raw photo post-processing application GIMP, a feature-rich general-purpose raster graphics editor. A raster graphics editor (also called bitmap graphics editor) is a computer program that allows users to create and edit images interactively on the computer screen and save them in one of many raster graphics file formats (also known as bitmap images) such as JPEG, PNG, and GIF.
A color spectrum image with an alpha channel that falls off to zero at its base, where it is blended with the background color.. In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1]
The Color Dodge blend mode divides the bottom layer by the inverted top layer. This lightens the bottom layer depending on the value of the top layer: the brighter the top layer, the more its color affects the bottom layer. Blending any color with white gives white. Blending with black does not change the image.
A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.
GEGL is modelled after a directed acyclic graph, where each node represents an image operation (called "operators" or "ops"), and each edge represents an image.Operations can in general take several input images and give several output images, which corresponds to having several incoming edges (images) and several outgoing edges (images) at a given node (operation).