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  2. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling, which have the goal of preserving the appearance of images. As pixel art graphics are commonly used at very low resolutions, they employ careful coloring of individual pixels. This results in graphics that rely on a high amount of ...

  3. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    For magnifying computer graphics with low resolution and few colors (usually from 2 to 256 colors), better results will be achieved by pixel art scaling algorithms such as hqx or xbr. These produce sharp edges and maintain high level of detail.

  4. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    As pixel-art graphics are usually low-resolution, they rely on careful placement of individual pixels, often with a limited palette of colors. This results in graphics that rely on stylized visual cues to define complex shapes with little resolution, down to individual pixels. This makes scaling pixel art a particularly difficult problem.

  5. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  6. Subpixel rendering - Wikipedia

    en.wikipedia.org/wiki/Subpixel_rendering

    The flag bit in each byte affects color by shifting pixels half a pixel-width to the right. This half-pixel shift was exploited by some graphics software, such as HRCG (High-Resolution Character Generator), an Apple utility that displayed text using the high-resolution graphics mode, to smooth diagonals.

  7. Rasterisation - Wikipedia

    en.wikipedia.org/wiki/Rasterisation

    Pixel precision (left) vs sub-pixel precision (middle) vs anti-aliasing (right) The quality of rasterization can be improved by antialiasing , which creates "smooth" edges. Sub-pixel precision is a method which takes into account positions on a finer scale than the pixel grid and can produce different results even if the endpoints of a ...

  8. Pixelation - Wikipedia

    en.wikipedia.org/wiki/Pixelation

    The image looks smooth when zoomed out, but when a small section is viewed more closely, the eye can distinguish individual pixels. Pixelated image of a face In computer graphics , pixelation (also spelled pixellation in British English ) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels ...

  9. Plotting algorithms for the Mandelbrot set - Wikipedia

    en.wikipedia.org/wiki/Plotting_algorithms_for...

    Every pixel that contains a point of the Mandelbrot set is colored black. Every pixel that is colored black is close to the Mandelbrot set. Exterior distance estimate may be used to color whole complement of Mandelbrot set. The upper bound b for the distance estimate of a pixel c (a complex number) from the Mandelbrot set is given by [6] [7] [8]