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BeamNG.drive is a 2015 vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH for personal computers. The game features soft-body physics to simulate realistic handling and damage to vehicles .
Drifting is a driving technique where the driver intentionally oversteers, with loss of traction, while maintaining control and driving the car through the entirety of a corner or a turn. The technique causes the rear slip angle to exceed the front slip angle to such an extent that often the front wheels are pointing in the opposite direction ...
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Torque Game Engine. Torque Game Engine, or TGE, is an open-source cross-platform 3D computer game engine, developed by GarageGames and actively maintained under the current versions Torque 3D as well as Torque 2D. It was originally developed by Dynamix for the 2001 first-person shooter Tribes 2. In September 2012, GarageGames released Torque 3D ...
File:BeamNG.drive logo.svg. Size of this PNG preview of this SVG file: 706 × 72 pixels. Other resolutions: 320 × 33 pixels | 640 × 65 pixels | 1,024 × 104 pixels | 1,280 × 131 pixels | 2,560 × 261 pixels. Original file (SVG file, nominally 706 × 72 pixels, file size: 11 KB) This is a file from the Wikimedia Commons.
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The second OGRE engine of Bemg.drive game has been developing and updating like this since 2013. You want the end of Bemg.drive game like rigs of rods, be sure to support the game, thank you. Hosseinrahimi G 11:45, 24 June 2022 (UTC)