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Free fall. In classical mechanics, free fall is any motion of a body where gravity is the only force acting upon it. A freely falling object may not necessarily be falling down in the vertical direction. An object moving upwards might not normally be considered to be falling, but if it is subject to only the force of gravity, it is said to be ...
The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. On the other hand, the penultimate equation becomes grossly inaccurate at great distances. If an object fell 10 000 m to Earth, then the results of both ...
The free-fall time is the characteristic time that would take a body to collapse under its own gravitational attraction, if no other forces existed to oppose the collapse.. As such, it plays a fundamental role in setting the timescale for a wide variety of astrophysical processes—from star formation to helioseismology to supernovae—in which gravity plays a dominant ro
Gravitational acceleration. In physics, gravitational acceleration is the acceleration of an object in free fall within a vacuum (and thus without experiencing drag). This is the steady gain in speed caused exclusively by gravitational attraction. All bodies accelerate in vacuum at the same rate, regardless of the masses or compositions of the ...
Terminal velocity. The downward force of gravity (Fg) equals the restraining force of drag (Fd) plus the buoyancy. The net force on the object is zero, and the result is that the velocity of the object remains constant. Terminal velocity is the maximum speed attainable by an object as it falls through a fluid (air is the most common example).
Projectile motion. Parabolic trajectories of water jets. Components of initial velocity of parabolic throwing. Ballistic trajectories are parabolic if gravity is homogeneous and elliptic if it is radial. Projectile motion is a form of motion experienced by an object or particle (a projectile) that is projected in a gravitational field, such as ...
To state this formally, in general an equation of motion M is a function of the position r of the object, its velocity (the first time derivative of r, v = dr dt), and its acceleration (the second derivative of r, a = d2r dt2), and time t. Euclidean vectors in 3D are denoted throughout in bold.
Galileo's law of odd numbers. In classical mechanics and kinematics, Galileo's law of odd numbers states that the distance covered by a falling object in successive equal time intervals is linearly proportional to the odd numbers. That is, if a body falling from rest covers a certain distance during an arbitrary time interval, it will cover 3 ...