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  2. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...

  3. Comparison of screencasting software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_screen...

    The following table compares features of screencasting software. The table has seven fields, as follows: Product name: Product's name; sometime includes edition if a certain edition is targeted

  4. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    At the same time, Nvidia announced ShadowPlay, a screen capture solution that used an integrated H.264 encoder built into the Kepler architecture that Nvidia had not revealed previously. It could be used to record gameplay without a capture card, and with negligible performance decrease compared to software recording solutions, and was ...

  5. Fox Sports' LIV Golf debut draws miniscule ratings

    www.aol.com/fox-sports-liv-golf-debut-200458948.html

    Fox Sports' debut event for LIV Golf produced meager ratings for the broadcaster at the league's 2025 season-opening event. Fox averaged only 40,200 viewers for the final round played under the ...

  6. List of Nvidia 3D Vision Ready games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_3D_Vision...

    In addition to NVIDIA's official list of titles, there is an independently developed stereoscopic 3D games database that is put together by end users. Featuring a rules based certification grade and numeric Quality Assurance score, GameGrade3D (GG3D) details required game settings and expected visual anomalies (if any).

  7. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    The company was developing a specialized version of Havok Physics called Havok FX that made use of ATI and Nvidia GPUs for physics simulations, [5] but the goal of GPU acceleration did not materialize until several years later. [6] Havok Navigation: [7] In 2009, Havok released Havok AI, which provides advanced pathfinding capabilities for games ...

  8. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    An example of bloom in a computer-generated image (from Elephants Dream).The light on the bright background bleeds on the darker areas, such as the walls and the characters.

  9. Talk:Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Talk:Nvidia_Shadowplay

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