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  2. Echo suppression and cancellation - Wikipedia

    en.wikipedia.org/wiki/Echo_suppression_and...

    Echo is measured as echo return loss (ERL). This is the ratio, expressed in decibels, of the original signal and its echo. [8] High values mean the echo is very weak, while low values mean the echo is very strong. Negative indicate the echo is stronger than the original signal, which if left unchecked would cause audio feedback.

  3. Audio feedback - Wikipedia

    en.wikipedia.org/wiki/Audio_feedback

    Block diagram of the signal-flow for a common feedback loop [1]: 118 . Audio feedback (also known as acoustic feedback, simply as feedback) is a positive feedback situation that may occur when an acoustic path exists between an audio output (for example, a loudspeaker) and its audio input (for example, a microphone or guitar pickup).

  4. Noise-cancelling headphones - Wikipedia

    en.wikipedia.org/wiki/Noise-cancelling_headphones

    Simplified graphical depiction of active noise reduction. To cancel the lower-frequency portions of the noise, noise-cancelling headphones use active noise control.A microphone captures the targeted ambient sounds, and a small amplifier generates sound waves that are exactly out of phase with the undesired sounds.

  5. Noise-canceling microphone - Wikipedia

    en.wikipedia.org/wiki/Noise-canceling_microphone

    The internal electronic circuitry of an active noise-canceling mic attempts to subtract noise signal from the primary microphone. The circuit may employ passive or active noise canceling techniques to filter out the noise, producing an output signal that has a lower noise floor and a higher signal-to-noise ratio .

  6. Microphone - Wikipedia

    en.wikipedia.org/wiki/Microphone

    Shure Brothers microphone, model 55S, multi-impedance "Small Unidyne" dynamic from 1951. A microphone, colloquially called a mic (/ m aɪ k /), [1] or mike, [a] is a transducer that converts sound into an electrical signal.

  7. Delay (audio effect) - Wikipedia

    en.wikipedia.org/wiki/Delay_(audio_effect)

    Delay is an audio signal processing technique that records an input signal to a storage medium and then plays it back after a period of time. When the delayed playback is mixed with the live audio, it creates an echo-like effect, whereby the original audio is heard followed by the delayed audio.

  8. Sidetone - Wikipedia

    en.wikipedia.org/wiki/Sidetone

    When a commentator, announcer, or MC for a public event may otherwise be able to hear their own voice in the delayed output from the loudspeakers, they may opt to use a headset which provides instant sidetone of their own voice, thus removing the distracting effect of greatly delayed auditory feedback from the loudspeakers.

  9. Delayed auditory feedback - Wikipedia

    en.wikipedia.org/wiki/Delayed_Auditory_Feedback

    It can consist of a device that enables a user to speak into a microphone and then hear their voice in headphones a fraction of a second later. Some DAF devices are hardware; DAF computer software is also available. Most delays that produce a noticeable effect are between 50–200 milliseconds (ms).