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  2. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  3. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  4. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    The velocity of a particle moving on a curved path as a function of time can be written as: = () = (), with v(t) equal to the speed of travel along the path, and = (), a unit vector tangent to the path pointing in the direction of motion at the chosen moment in time.

  5. Mathematics - Wikipedia

    en.wikipedia.org/wiki/Mathematics

    Some students studying math may develop an apprehension or fear about their performance in the subject. This is known as math anxiety or math phobia, and is considered the most prominent of the disorders impacting academic performance. Math anxiety can develop due to various factors such as parental and teacher attitudes, social stereotypes ...

  6. Speed - Wikipedia

    en.wikipedia.org/wiki/Speed

    The average speed of an object in an interval of time is the distance travelled by the object divided by the duration of the interval; [2] the instantaneous speed is the limit of the average speed as the duration of the time interval approaches zero. Speed is the magnitude of velocity (a vector), which indicates additionally the direction of ...

  7. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Design standards for high-speed rail vary from 0.2 m/s 3 to 0.6 m/s 3. [4] Track transition curves limit the jerk when transitioning from a straight line to a curve, or vice versa. Recall that in constant-speed motion along an arc, acceleration is zero in the tangential direction and nonzero in the inward normal direction.

  8. Relativity of simultaneity - Wikipedia

    en.wikipedia.org/wiki/Relativity_of_simultaneity

    As the speed of light is, according to the second postulate of special relativity, same in all directions for all observers, the light headed for the back of the train will have less distance to cover than the light headed for the front. Thus, the flashes of light will strike the ends of the traincar at different times.

  9. Regularity rally - Wikipedia

    en.wikipedia.org/wiki/Regularity_rally

    A regularity rally, also called time-speed-distance or TSD rally, is a type of motorsport rally with the object of driving each segment of a course in a specified time at a specified average speed. The rally is usually conducted on public roads, but sometimes includes off-road and track sections.