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  2. Bertrand's ballot theorem - Wikipedia

    en.wikipedia.org/wiki/Bertrand's_ballot_theorem

    Clearly the theorem is true if p > 0 and q = 0 when the probability is 1, given that the first candidate receives all the votes; it is also true when p = q > 0 as we have just seen. Assume it is true both when p = a − 1 and q = b, and when p = a and q = b − 1, with a > b > 0. (We don't need to consider the case. a = b {\displaystyle a=b}

  3. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    A reflection through an axis. In mathematics, a reflection (also spelled reflexion) [1] is a mapping from a Euclidean space to itself that is an isometry with a hyperplane as a set of fixed points; this set is called the axis (in dimension 2) or plane (in dimension 3) of reflection. The image of a figure by a reflection is its mirror image in ...

  4. Involution (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Involution_(mathematics)

    A simple example of an involution of the three-dimensional Euclidean space is reflection through a plane. Performing a reflection twice brings a point back to its original coordinates. Another involution is reflection through the origin; not a reflection in the above sense, and so, a distinct example. These transformations are examples of ...

  5. Point reflection - Wikipedia

    en.wikipedia.org/wiki/Point_reflection

    In geometry, a point reflection (also called a point inversion or central inversion) is a transformation of affine space in which every point is reflected across a specific fixed point. When dealing with crystal structures and in the physical sciences the terms inversion symmetry , inversion center or centrosymmetric are more commonly used.

  6. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    Process. A rotation in the plane can be formed by composing a pair of reflections. First reflect a point P to its image P′ on the other side of line L1. Then reflect P′ to its image P′′ on the other side of line L2. If lines L1 and L2 make an angle θ with one another, then points P and P′′ will make an angle 2θ around point O, the ...

  7. Symmetry operation - Wikipedia

    en.wikipedia.org/wiki/Symmetry_operation

    In mathematics, a symmetry operation is a geometric transformation of an object that leaves the object looking the same after it has been carried out. For example, a 1 ⁄ 3 turn rotation of a regular triangle about its center, a reflection of a square across its diagonal, a translation of the Euclidean plane, or a point reflection of a sphere through its center are all symmetry operations.

  8. Vieta jumping - Wikipedia

    en.wikipedia.org/wiki/Vieta_jumping

    Vieta jumping. In number theory, Vieta jumping, also known as root flipping, is a proof technique. It is most often used for problems in which a relation between two integers is given, along with a statement to prove about its solutions. In particular, it can be used to produce new solutions of a quadratic Diophantine equation from known ones.

  9. Lambert's cosine law - Wikipedia

    en.wikipedia.org/wiki/Lambert's_cosine_law

    For the concept in logic, see Lambert's law (logic). In optics, Lambert's cosine law says that the observed radiant intensity or luminous intensity from an ideal diffusely reflecting surface or ideal diffuse radiator is directly proportional to the cosine of the angle θ between the observer's line of sight and the surface normal; I = I0 cos θ ...