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  2. World in Conflict - Wikipedia

    en.wikipedia.org/wiki/World_in_Conflict

    EU: September 21, 2007. Genre (s) Real-time tactics, real-time strategy [ 2 ] Mode (s) Single-player, multiplayer. World in Conflict is a 2007 real-time tactics video game developed by the Swedish video game company Massive Entertainment and published by Vivendi Games for Microsoft Windows. The game was released in September 2007, receiving ...

  3. List of real-time tactics video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_tactics...

    Retrieved 2010-02-02. Ground Control II is a real-time tactics game set in a gritty science-fiction universe. The explosively fast game play focusing on combat tactics with full use of the 3D battlefield, with weather and other environmental effects affecting the unit's performance on the battleground.

  4. Operation Flashpoint - Wikipedia

    en.wikipedia.org/wiki/Operation_Flashpoint

    Operation Flashpoint is a series of military simulation games. The first game, Operation Flashpoint: Cold War Crisis and its expansions Operation Flashpoint: Red Hammer and Operation Flashpoint: Resistance, was developed by Bohemia Interactive Studio. The second games, comprising Operation Flashpoint: Dragon Rising and Operation Flashpoint: Red ...

  5. Mercenaries 2: World in Flames - Wikipedia

    en.wikipedia.org/wiki/Mercenaries_2:_World_in_Flames

    Mercenaries 2: World in Flames is an action-adventure video game developed by Pandemic Studios and published by Electronic Arts for PlayStation 2, PlayStation 3, Xbox 360 and Microsoft Windows. It is the sequel to 2005's Mercenaries: Playground of Destruction. The game is a third-person shooter with an open world, set in a fictionalized war ...

  6. List of commercial video games with later released source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    After a successful crowdfunding project on Kickstarter to develop an open-world simulation game in 2014, [130] Gavan Woolery developed several iterations of the game's engine. After running out of funding for further development, he open-sourced with support of the backers the game's engine on github.com under MIT license in August 2016.

  7. Abandonware - Wikipedia

    en.wikipedia.org/wiki/Abandonware

    The term "abandonware" is broad and encompasses many types of old software. Definitions of "abandoned" vary, but in general it is like any item that is abandoned – it is ignored by the owner, and as such, product support and possibly copyright enforcement are also "abandoned". [ 3 ]

  8. Massive Entertainment - Wikipedia

    en.wikipedia.org/wiki/Massive_Entertainment

    Activision (2008) Ubisoft (2008–present) Website. massive.se. Massive Entertainment AB is a Swedish video game developer and a studio of Ubisoft based in Malmö. The company has been fully owned by Ubisoft since 2008. The studio is known for Tom Clancy's The Division, The Division 2, Ground Control, and World in Conflict.

  9. World in Flames - Wikipedia

    en.wikipedia.org/wiki/World_In_Flames

    World in Flames game mechanics takes into account many aspects of the World War II conflict. There are three main combat types; land combat, air combat and naval combat.The game is designed in such a way that these different combat types may influence each other.