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In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; [ 1 ] the latter is also known as the payload .
A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture.
An example of the fragmentation of a protocol data unit in a given layer into smaller fragments. IP fragmentation is an Internet Protocol (IP) process that breaks packets into smaller pieces (fragments), so that the resulting pieces can pass through a link with a smaller maximum transmission unit (MTU) than the original packet size.
The services and protocols specified in IEEE 802 map to the lower two layers (data link and physical) of the seven-layer Open Systems Interconnection (OSI) networking reference model. IEEE 802 divides the OSI data link layer into two sub-layers: logical link control (LLC) and medium access control (MAC), as follows:
Example of a multicast network architecture. Protocol-Independent Multicast (PIM) is a family of multicast routing protocols for Internet Protocol (IP) networks that provide one-to-many and many-to-many distribution of data over a LAN, WAN or the Internet.
In computer networks, a tunneling protocol is a communication protocol which allows for the movement of data from one network to another. They can, for example, allow private network communications to be sent across a public network (such as the Internet), or for one network protocol to be carried over an incompatible network, through a process called encapsulation.
Network architecture is the design of a computer network.It is a framework for the specification of a network's physical components and their functional organization and configuration, its operational principles and procedures, as well as communication protocols used.
The Bootstrap Protocol (BOOTP) is a computer networking protocol used in Internet Protocol networks to automatically assign an IP address to network devices from a configuration server. The BOOTP was originally defined in RFC 951 published in 1985.