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Devices for communication between computers, such as modems and network cards, typically perform both input and output operations. Any interaction with the system by an interactor is an input and the reaction the system responds is called the output. The designation of a device as either input or output depends on perspective.
An example of this is the function block diagram, one of five programming languages defined in part 3 of the IEC 61131 (see IEC 61131-3) standard that is highly formalized (see formal system), with strict rules for how diagrams are to be built. Directed lines are used to connect input variables to block inputs, and block outputs to output ...
Any data input device that reads data from a card-shaped storage medium such as a memory card. [1] [2] [3] channel I/O A generic term that refers to a high-performance input/output (I/O) architecture that is implemented in various forms on a number of computer architectures, especially on mainframe computers. chipset. Also chip set.
Device drivers are software specific to each input/output (I/O) device that enables the operating system to work without modification over different hardware. [102] [103] Another component of file systems is a dictionary that maps a file's name and metadata to the data block where its contents are stored. [104]
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A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...
The operating system is responsible for translating these channel programs before executing them, and for this particular purpose the Input/Output Supervisor (IOS) has a special fast fix function which was designed into the OS Supervisor just for those "fixes" which are of relatively short duration (i.e., significantly shorter than "wall-clock ...
A touchscreen (or touch screen) is a both input and output device and normally layered on an electronic visual display of an information processing system. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers. [1]