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Category:Computer hardware for articles about computer electronic components, buses, clock signals, motherboards, etc. Category:Computer storage; Category:Central processing unit; Category:Operating systems for articles about systems; Fault-tolerant design and Fault-tolerant system
In computer architecture, word addressing means that addresses of memory on a computer uniquely identify words of memory. It is usually used in contrast with byte addressing, where addresses uniquely identify bytes. Almost all modern computer architectures use byte addressing, and word addressing is largely only of
The number of bits or digits [a] in a word (the word size, word width, or word length) is an important characteristic of any specific processor design or computer architecture. The size of a word is reflected in many aspects of a computer's structure and operation; the majority of the registers in a processor are usually word-sized and the ...
Computer architecture Computer architecture targets the internal structure of a computer system, in terms of collaborating hardware components such as the CPU – or processor – the bus and the memory. Serverless architecture Serverless architecture is a cloud computing paradigm that is often misunderstood as being server-free.
Information technology (IT) architecture is the process of development of methodical information technology specifications, models and guidelines, using a variety of information technology notations, for example Unified Modeling Language (UML), within a coherent information technology architecture framework, following formal and informal information technology solution, enterprise, and ...
Processor design is a subfield of computer science and computer engineering (fabrication) that deals with creating a processor, a key component of computer hardware.. The design process involves choosing an instruction set and a certain execution paradigm (e.g. VLIW or RISC) and results in a microarchitecture, which might be described in e.g. VHDL or Verilog.
The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.
Rather, it is a description or a template for solving a particular type of problem that can be deployed in many different situations. [2] Design patterns can be viewed as formalized best practices that the programmer may use to solve common problems when designing a software application or system.