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Push-to-talk (PTT), also known as press-to-transmit, is a method of having conversations or talking on half-duplex communication lines, including two-way radio, using a momentary button to switch from voice reception mode to transmit mode.
If "lower call costs" were the main issue, cellular carriers would hardly offer push to talk services. So ability to talk instantly to one or many people with very easy-to-understand user interaction, which is known from walkie-talkies, enables new forms of mobile communication. However, the walkie-talkie analogy breaks down fast.
Chat with (limited) embedded HTML, Automatic Gain Control, very low latency, Access Control Lists for user management, Customizable In-Game Overlay for OpenGL and DirectX, Directional Audio, Plugin Support, Nested Channels, Echo cancellation for headset free use, Global Public Server List, Logitech G15 support, Push-To-Talk and Voice-Activation
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A prototype Project Gemini joystick-type hand controller, 1962. In the 1960s the use of joysticks became widespread in radio-controlled model aircraft systems such as the Kwik Fly produced by Phill Kraft (1964). The now-defunct Kraft Systems firm eventually became an important OEM supplier of joysticks to the computer industry and other users.
In computing, a button (sometimes known as a command button or push button) is a graphical control element that provides the user a simple way to trigger an event, like searching for a query at a search engine, or to interact with dialog boxes, like confirming an action.