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Gibberish (sometimes Jibberish or Geta [1]) is a language game that is played in the United States and Canada by adding "idig" to the beginning of each syllable of spoken words. [2] [3] Similar games are played in many other countries. The name Gibberish refers to the nonsensical sound of words spoken according to the rules of this game. [4]
Mojibake (Japanese: 文字化け; IPA: [mod͡ʑibake], 'character transformation') is the garbled or gibberish text that is the result of text being decoded using an unintended character encoding. [1] The result is a systematic replacement of symbols with completely unrelated ones, often from a different writing system.
Gibberish: Insert ("itherg" for words 1 to 3 letters, "itug" for words with 4 to 6 letters, and "idig" for words with 7+ letters) after the first consonant in each syllable. Gibberish is also a family of related language games. English: Inflationary English: Any time a number is present within a word, inflate its value by one. "Anyone up for ...
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It’s still noisy, speaks gibberish and dances. The toy has five voice activated modes, more than 600 phrases, jokes and songs and built-in lights and sounds. Hasbro said Furby’s comeback marks ...
Gibberish Question: This question type appears in all versions except HeadRush, the PlayStation versions, the website, You Don't Know Jack 2011, iOS, Roku, OUYA, Party and You Don't Know Jack 2015. Players are given a question in the form of a mondegreen : a nonsensical phrase whose syllables rhyme with a more common phrase or title.
Gibberish, also known as jibber-jabber or gobbledygook, is speech that is (or appears to be) nonsense: ranging across speech sounds that are not actual words, [1] ...