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In computing, input/output (I/O, i/o, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, such as another computer system, peripherals, or a human operator. Inputs are the signals or data received by the system and outputs are the signals or data sent from it.
In computing, channel I/O is a high-performance input/output (I/O) architecture that is implemented in various forms on a number of computer architectures, especially on mainframe computers. In the past, channels were generally [ a ] implemented with custom devices, variously named channel , I/O processor , I/O controller , I/O synchronizer ...
Memory-mapped I/O is preferred in IA-32 and x86-64 based architectures because the instructions that perform port-based I/O are limited to one register: EAX, AX, and AL are the only registers that data can be moved into or out of, and either a byte-sized immediate value in the instruction or a value in register DX determines which port is the source or destination port of the transfer.
Programmed input–output (also programmable input/output, programmed input/output, programmed I/O, PIO) is a method of data transmission, via input/output (I/O), between a central processing unit (CPU) and a peripheral device, [1] such as a Parallel ATA storage device. Each data item transfer is initiated by an instruction in the program ...
The simplest system bus has completely separate input data lines, output data lines, and address lines. To reduce cost, most microcomputers have a bidirectional data bus, re-using the same wires for input and output at different times. [20] Some processors use a dedicated wire for each bit of the address bus, data bus, and the control bus.
An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture.A realization of an ISA is called an implementation.An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware.
In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. [1] A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an implementation of that ISA.
Many of the computers were based on the First Draft of a Report on the EDVAC report published in 1945. In what became known as the Von Neumann architecture, a central control unit and arithmetic logic unit (ALU, which he called the central arithmetic part) were combined with computer memory and input and output functions to form a stored program computer. [3]