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PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
PCSX supports network play and external plugins as used by ePSXe.As with many modern emulators, PCSX-Reloaded supports savestates and also has Save Rewind feature (currently only OSX and Linux version), Support for ECM files (currently only OS X and Linux version), Support for Libarchive (currently only OSX and Linux version), widescreen hack and makes use of plug-ins to emulate GPU, SPU, and ...
Gathers 32 or 64-bit integer values using either 32 or 64-bit indices and scale. VPMASKMOVD , VPMASKMOVQ Conditionally reads any number of elements from a SIMD vector memory operand into a destination register, leaving the remaining vector elements unread and setting the corresponding elements in the destination register to zero.
Version 0.8c continues support for 48-bit (up to 2 Terabyte hard drives), patches for Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories and God of War II, 3 more modes and support for installing and running dual layer games directly off the hard drive.
The CPU core is a two-way superscalar in-order RISC processor. [3] Based on the MIPS R5900, it implements the MIPS-III instruction set architecture (ISA) and much of MIPS-IV, in addition to a custom instruction set developed by Sony which operated on 128-bit wide groups of either 32-bit, 16-bit, or 8-bit integers in single instruction, multiple data (SIMD) fashion (e.g. four 32-bit integers ...
The PlayStation Broadband Navigator installation disc is reported to have a more strict region lock on it than normal PlayStation 2 software, as the software will only boot on NTSC-J systems with a model number ending in 0 (systems that are sold only in Japan), making the software unusable on Korean and Asian NTSC-J PlayStation 2 consoles.
These relaunched models of the controller have a 3 m (9.8 ft) cable, longer than the original models 2 m (6 ft 7 in) cable. These relaunched models also lack the metal braces inserted inside the controller's triggers to help push the triggers down, something that most of the original 2001-2007 manufactured GameCube controllers do have.
The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.