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Second model Japanese Sega Saturn. The Sega Saturn [a] is a 32-bit fifth-generation home video game console that was developed by Sega and first released on November 22, 1994. Its games are in CD-ROM format, and its game library contains several arcade ports as well as original titles.
The Sega Saturn was a video game console by Sega. While Sega found success in its Sega Genesis in the early 1990s, the failure of the Sega CD and 32X hardware add-ons left them in need of moving on to new hardware. Concerned about the impending releases of Sony's first PlayStation console and Nintendo's N64, Sega rushed the Saturn to
The Sega Saturn [a] [b] is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles , it is the successor to the successful Genesis .
Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2] Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games, as well as two 32-bit central processing unit chips and a 3D graphics processor. [ 1 ]
Arcade's Greatest Hits: The Atari Collection 1 is a 1996 compilation of Atari arcade games for the Sega Saturn, PlayStation, and Super Nintendo Entertainment System, published by Midway Games. It is a successor volume to Williams Arcade's Greatest Hits . [ 4 ]
Mystaria: The Realms of Lore, released as Riglord Saga in Japan, is a tactical role-playing game for the Sega Saturn. In late 1996 it was re-released as Blazing Heroes in North America. [2] Its graphics consist of pre-rendered sprites and polygonal backgrounds. Its sequel, Riglord Saga 2, was released in Japan only in 1996.
This is a non-diffusing subcategory of Category:Sega Saturn games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Pages in category "Sega Saturn-only games"
By 1995, the Genesis had still not proven successful in Japan, where it was known as Mega Drive, and the Saturn was beating the PlayStation, so Sega CEO Hayao Nakayama decided to force Sega of America to focus on the Saturn and cut support for Genesis products, executing a surprise early launch of the Saturn in the early summer of 1995. Sega ...