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A mission pack was released for the game in 1999 by 2015, Inc., titled Sin: Wages of Sin. The player reprises the role of John Blade, and the story picks up after the conclusion of the main game, pitting the player against Gianni Manero, a notorious crime boss looking to take over Freeport city.
After Elexis Sinclaire's disappearance at the end of SiN, mob boss Gianni Manero seeks to gain power from the remnants of Elexis' former company, SinTEK. Manero produces new genetically engineered creatures under secret supervision, but when some of the mutants break out and escape into Freeport City, the elite security force group HARDCORPS becomes aware of their existence.
Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.
Dead Money (expansion pack) Delta Force: Black Hawk Down – Team Sabre; Delta Force: Task Force Dagger; Destiny 2 post-release content; Destiny 2: Beyond Light; Destiny 2: Forsaken; Destiny 2: Lightfall; Destiny 2: Shadowkeep; Destiny 2: The Final Shape; Destiny 2: The Witch Queen; Destiny post-release content; Destiny: Rise of Iron; Destiny ...
By May 2020, as the Xbox Series X was nearing release, Microsoft announced they were seeking further requests from players of what games to expand their backward compatibility library with. The company stated, "Resurrecting titles from history often presents a complex mix of technical and licensing challenges, but the team is committed to doing ...
An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or miniature wargame. An expansion may introduce new rules or game mechanics that augment the original game and add more variety to playing it.
SiN Episodes: Emergence is a 2006 first-person shooter developed and published by Ritual Entertainment. It is the first game in a planned series of episodic games for Windows that would have expanded upon the 1998 computer game SiN. A total of nine episodes were planned with only the first one released.
The series games are expanded by sequels that both add features and extend the plot. A plot can be undertaken in all games except X-Tension where the player takes part in missions to unfold events. In 2010, Egosoft released the X-Superbox, a pack containing all the X series games up to that date: X: Beyond the Frontier , X-Tension , X2: The ...