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LuaRocks is a package manager for the Lua programming language that provides a standard format for distributing Lua modules (in a self-contained format called a "rock"), a tool designed to easily manage the installation of rocks, and a server for distributing them. While not included with the Lua distribution, it has been called the "de facto ...
This program creates a Lua state, passes the Lua state to IUPLua for initialization, and then opens and executes a Lua script against the Lua state. Or, the entire IUP state can be dynamically loaded via use of a Lua require or package.loadlib of IUPLua. The script(s) can later be compiled with the Lua compiler if needed.
ZeroBrane Studio is a cross-platform application written in Lua that runs on Windows (Windows XP+), Linux, and macOS (10.9+) operating systems. It uses the wxWidgets toolkit and the Scintilla component for file editing.
The software is free to download and use, however, it works closely with Amazon services. ... Windows, Linux, macOS: Return to Castle Wolfenstein, ... Lua: Yes 3D ...
The C API also provides some special tables, located at various "pseudo-indices" in the Lua stack. At LUA_GLOBALSINDEX prior to Lua 5.2 [21] is the globals table, _G from within Lua, which is the main namespace. There is also a registry located at LUA_REGISTRYINDEX where C programs can store Lua values for later retrieval.
Conky, the Linux system monitoring app, uses Lua for advanced graphics. Cocos2d uses Lua to build games with their Cocos Code IDE. Codea is a Lua editor native to the iOS operating-system. Core uses Lua for user scripts. [4] CRYENGINE uses Lua for user scripts. [5]
The module itself must return a Lua table of values. A Lua table is expressed as a list of values separated by commas, within curly braces. When the module is called by #invoke, the function it names (the first argument after |) is looked for in that table. That function, in turn, is expected to return something that can be represented as a string.
Löve (stylized in all caps) is a free, open-source, cross-platform framework released under the zlib license for developing video games.The framework is written in C++ and uses Lua as its scripting language and is still maintained by its original developers.