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  2. Second Sight (video game) - Wikipedia

    en.wikipedia.org/wiki/Second_Sight_(video_game)

    In Second Sight, players explore levels primarily with a third-person perspective – which by default is in free-roam but can be switched to a fixed perspective – though at times the camera switches to a first-person viewpoint either by switching it through the camera controls, or when moving through a crawlspace. Each level features a set ...

  3. Trover Saves the Universe - Wikipedia

    en.wikipedia.org/wiki/Trover_Saves_the_Universe

    Throughout the game, the player is accompanied by Trover, a purple alien monster. [1] In the game, which is played from a second-person perspective, the player is always holding a video game controller and they issue commands to Trover, telling it to run, jump and attack. As the player progresses, players can upgrade the protagonist's chair and ...

  4. 'POV' is more than just 'point of view.' Here's what teens ...

    www.aol.com/news/pov-more-just-point-view...

    The video can show angles seen by, say, a GoPro camera. “POV” also captions scenes from a second-person perspective. A third form of “POV” is to post from the “viewpoint” of a non ...

  5. Fragments of Him - Wikipedia

    en.wikipedia.org/wiki/Fragments_of_Him

    The game relies heavily on its narrative which, although the player controls the game in the first-person, is described by the developer as being viewed in a second-person perspective, [1] i.e. where the player is not directly controlling a character but instead indicates what the characters should interact with next.

  6. Talk:Third person - Wikipedia

    en.wikipedia.org/wiki/Talk:Third_person

    Any video game in which you are in direct control of a character you can see is technically second person, not third. Although you are witnessing the events on the video game from outside the first person perspective, you are still the one controlling the character, thus it is like you are issuing commands to the character, using second person ...

  7. Interactive fiction - Wikipedia

    en.wikipedia.org/wiki/Interactive_fiction

    The responses from the game are usually written from a second-person point of view, in present tense. This is because, unlike in most works of fiction, the main character is closely associated with the player, and the events are seen to be happening as the player plays.

  8. First-person (video games) - Wikipedia

    en.wikipedia.org/wiki/First-person_(video_games)

    The most popular type of game to employ a first-person perspective today is the first-person shooter (FPS), which allows player-guided navigation through a three-dimensional space. [ 6 ] Electro-mechanical racing games had been using first-person perspectives since the late 1960s, dating back to Kasco's Indy 500 (1968) and Chicago Coin 's ...

  9. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...