Search results
Results from the WOW.Com Content Network
Jay Is Games: 2003 Jay Bibby EN Magazine (casual games) Joystiq: 2004 2015 AOL Inc. EN Magazine Kongregate: 2006 — GameStop: EN Online game portal Kotaku: 2004 — Gizmodo Media Group: EN Blog Lik Sang: 1998 2006 EN Online games & merchandise store Metacritic: 1999 — CBS Interactive: EN Aggregator Miniclip: 2001 Miniclip SA EN Online game ...
The Games.com crew is absolutely thrilled to be included in TIME's 50 Best Websites 2010 list. We share those honors with fellow gaming sites, Pogo.com, Newgrounds, Kongregate and indie game site ...
Girls' video games are a genre of video games developed for young girls, mainly in the 1990s. [ 1 ] [ 2 ] The attempts in this period by several developers to specifically target girls, which they considered underserved by a video games industry mainly attempting to cater to boys' tastes, are also referred to as the "girls' games movement."
Imagine is a series of simulation video games primarily for the Nintendo DS, Nintendo 3DS, Microsoft Windows, and Wii game consoles, released from October 2007 to February 2013. Imagine video games are aimed primarily at girls aged six to fourteen and are published by Ubisoft .
Purple Moon was an American developer of girls' video games based in Mountain View, California. Its games were targeted at girls between the ages of 8 and 14. The company was founded by Brenda Laurel and others, and supported by Interval Research. [5] They debuted their first two games, Rockett's New School and Secret Paths in the Forest, in 1997
The game's genre is "friendship adventures for girls", which Wired deemed to be a new game category created by Brenda Laurel, Purple Moon's co-founder. [1] The game's design was built on the notion of girls not wanting to play as a superhero, rather as a friend, experiencing real-life events, encounters, and emotions that they would understand. [1]
American Girl is a series of video games developed by various studios and distributed by American Girl.. Games in the American Girl series are based upon characters and stories set within the toy line's fictional universe, from historical-era characters like Kit Kittredge, to contemporary ones such as those from the Girl of the Year line or WellieWishers.
Initially, Girls Make Games was a program run by LearnDistrict, delaying the development of their own video game projects, only later becoming a distinct organisation. [2] [6] Shabir says her ultimate aim with the organization is to make itself obsolete, with the games industry containing a significant proportion of women. [1]