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Mass Effect: Andromeda is a 2017 action role-playing video game developed by BioWare and published by Electronic Arts.It is the fourth major entry in the Mass Effect series and was released in March 2017 for PlayStation 4, Windows, and Xbox One.
Mass Effect is a science fiction media franchise set in the 22nd century, developed by the Canadian video game company BioWare.Composed of multi-platform video games and associated media, the core of the franchise is an eponymous trilogy of action role-playing third-person shooter video games, released between 2007 and 2012, which follow Commander Shepard's mission to save the galaxy from a ...
She also appears in Mass Effect Andromeda: Initiation, a prequel novel to Mass Effect: Andromeda. [5] IGN included the running gag where Shepard can prematurely end their interview sessions with al-Jilani by punching her as a renegade action throughout the original trilogy in their list of 13 Best Mass Effect Moments. [37]
Mass Effect: Andromeda tie-in novels published by Titan Books: Mass Effect: Nexus Uprising (2017), by Jason M. Hough and K. C. Alexander: The novel is the first of three intended to weave directly into Mass Effect: Andromeda, taking place "concurrently with the adventure of the game itself". [41]
Mass Effect: Andromeda introduces two other sapient organic races: The kett, a hostile militaristic species with dense formations of bone growing externally as armor protrusions on their bodies, who regularly attack settlements throughout the Andromeda galaxy. They see all other species as inferior primitives and abduct them to be remade into ...
Mass Effect is an action role-playing game developed by BioWare and published by Microsoft Game Studios, originally released for the Xbox 360 in November 2007. It is the first game in the Mass Effect series, and takes place within the Milky Way galaxy in the year 2183, where civilization is threatened by a highly advanced machine race known as the Reapers.
BioWare is a Canadian video game developer based in Edmonton, Alberta. [1] It was founded in 1994 by Ray Muzyka, Greg Zeschuk, and Augustine Yip. [2] They signed a partnership with American publisher Interplay Productions to get investment and development resources for their first game Shattered Steel, [2] a mech simulation action game released in 1996. [3]
Mako (Mass Effect) Mass Effect 3 ending controversy; Universe of Mass Effect; Mass Effect: Andromeda (book series) Mass Effect: Ascension; Mass Effect: Deception; Mass Effect: Paragon Lost; Mass Effect: Retribution; Mass Effect: Revelation