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  2. Nvidia GRID - Wikipedia

    en.wikipedia.org/wiki/Nvidia_GRID

    Nvidia GRID is a family of graphics processing units (GPUs) made by Nvidia, introduced in 2008, that is targeted specifically towards cloud gaming. [1] The Nvidia GRID includes both graphics processing and video encoding into a single device which is able to decrease the input to display latency of cloud based video game streaming . [ 2 ]

  3. Kepler (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Kepler_(microarchitecture)

    HDMI 1.4a 4K x 2K video output; PureVideo VP5 hardware video acceleration (up to 4K x 2K H.264 decode) Hardware H.265 decoding [8] Hardware H.264 encoding acceleration block (NVENC) Support for up to 4 independent 2D displays, or 3 stereoscopic/3D displays (NV Surround) Next Generation Streaming Multiprocessor (SMX) Polymorph-Engine 2.0

  4. Tegra - Wikipedia

    en.wikipedia.org/wiki/Tegra

    The Tegra APX 2500 was announced on February 12, 2008. The Tegra 6xx product line was revealed on June 2, 2008, [1] and the APX 2600 was announced in February 2009. The APX chips were designed for smartphones, while the Tegra 600 and 650 chips were intended for smartbooks and mobile Internet devices (MID).

  5. GeForce Now - Wikipedia

    en.wikipedia.org/wiki/GeForce_Now

    In January 2017, Nvidia unveiled GeForce Now clients for Windows and Mac computers, available in North America and Europe as a free beta. GeForce NOW lets users access a virtual computer, where they can install their existing games from existing digital distribution platforms, and play them remotely. As with the original Shield version, the ...

  6. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    Nvidia VDPAU Feature Sets [18] are different hardware generations of Nvidia GPU's supporting different levels of hardware decoding capabilities. For feature sets A, B and C, the maximum video width and height are 2048 pixels , minimum width and height 48 pixels, and all codecs are currently limited to a maximum of 8192 macroblocks (8190 for VC ...

  7. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    nView – NVIDIA nView Desktop Management Software; NVWMI – NVIDIA Enterprise Management Toolkit; GameWorks PhysX – is a multi-platform game physics engine; CUDA 9.0–9.2 comes with these other components: CUTLASS 1.0 – custom linear algebra algorithms, NVIDIA Video Decoder was deprecated in CUDA 9.2; it is now available in NVIDIA Video ...

  8. Tiled rendering - Wikipedia

    en.wikipedia.org/wiki/Tiled_rendering

    Tiled rendering is the process of subdividing a computer graphics image by a regular grid in optical space and rendering each section of the grid, or tile, separately.The advantage to this design is that the amount of memory and bandwidth is reduced compared to immediate mode rendering systems that draw the entire frame at once.

  9. Quadro - Wikipedia

    en.wikipedia.org/wiki/Quadro

    Many of the Quadro line of video cards use the same GPU cores as Nvidia's consumer-and-gaming-oriented GeForce brand of video cards. The cards that are nearly identical to the desktop cards can be modified [ 33 ] to identify themselves as the equivalent Quadro card to the operating system, allowing optimized drivers intended for the Quadro ...