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When code generation occurs at runtime, as in just-in-time compilation (JIT), it is important that the entire process be efficient with respect to space and time. For example, when regular expressions are interpreted and used to generate code at runtime, a non-deterministic finite-state machine is often generated instead of a deterministic one, because usually the former can be created more ...
The Mersenne Twister is a general-purpose pseudorandom number generator (PRNG) developed in 1997 by Makoto Matsumoto (松本 眞) and Takuji Nishimura (西村 拓士). [1] [2] Its name derives from the choice of a Mersenne prime as its period length.
Several code generation DSLs (attribute grammars, tree patterns, source-to-source rewrites) Active DSLs represented as abstract syntax trees DSL instance Well-formed output language code fragments Any programming language (proven for C, C++, Java, C#, PHP, COBOL) gSOAP: C / C++ WSDL specifications
In computing, code generation denotes software techniques or systems that generate program code which may then be used independently of the generator system in a runtime environment. Specific articles: Code generation (compiler), a mechanism to produce the executable form of computer programs, such as machine code, in some automatic manner
Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.
Counter-Strike: Global Offensive was the fourth release in the main, Valve-developed Counter-Strike series in 2012. Much like Counter-Strike: Source the game runs on the Source engine. It was available for Microsoft Windows, OS X, and Linux, as well as the Xbox 360 and PlayStation 3 consoles, and is backwards compatible on the Xbox One console.
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A counter-based random number generation (CBRNG, also known as a counter-based pseudo-random number generator, or CBPRNG) is a kind of pseudorandom number generator that uses only an integer counter as its internal state. They are generally used for generating pseudorandom numbers for large parallel computations.