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  2. Consistent Overhead Byte Stuffing - Wikipedia

    en.wikipedia.org/wiki/Consistent_Overhead_Byte...

    Although HDLC framing has an overhead of <1% in the average case, it suffers from a very poor worst-case overhead of 100%; for inputs that consist entirely of bytes that require escaping, HDLC byte stuffing will double the size of the input. The COBS algorithm, on the other hand, tightly bounds the worst-case overhead.

  3. Teacher forcing - Wikipedia

    en.wikipedia.org/wiki/Teacher_forcing

    Teacher forcing is an algorithm for training the weights of recurrent neural networks (RNNs). [1] It involves feeding observed sequence values (i.e. ground-truth samples) back into the RNN after each step, thus forcing the RNN to stay close to the ground-truth sequence.

  4. Head-of-line blocking - Wikipedia

    en.wikipedia.org/wiki/Head-of-line_blocking

    For FIFO input buffers, a simple model of fixed-sized cells to uniformly distributed destinations, causes the throughput to be limited to 58.6% of the total as the number of links becomes large. [1] One way to overcome this limitation is by using virtual output queues. [2] Only switches with input buffering can suffer HOL blocking.

  5. scikit-learn - Wikipedia

    en.wikipedia.org/wiki/Scikit-learn

    scikit-learn (formerly scikits.learn and also known as sklearn) is a free and open-source machine learning library for the Python programming language. [3] It features various classification, regression and clustering algorithms including support-vector machines, random forests, gradient boosting, k-means and DBSCAN, and is designed to interoperate with the Python numerical and scientific ...

  6. Buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Buffer_overflow

    Visualization of a software buffer overflow. Data is written into A, but is too large to fit within A, so it overflows into B.. In programming and information security, a buffer overflow or buffer overrun is an anomaly whereby a program writes data to a buffer beyond the buffer's allocated memory, overwriting adjacent memory locations.

  7. Data buffer - Wikipedia

    en.wikipedia.org/wiki/Data_buffer

    In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...

  8. Bootstrap aggregating - Wikipedia

    en.wikipedia.org/wiki/Bootstrap_aggregating

    Bootstrap aggregating, also called bagging (from bootstrap aggregating) or bootstrapping, is a machine learning (ML) ensemble meta-algorithm designed to improve the stability and accuracy of ML classification and regression algorithms.

  9. Circular buffer - Wikipedia

    en.wikipedia.org/wiki/Circular_buffer

    Circular buffering makes a good implementation strategy for a queue that has fixed maximum size. Should a maximum size be adopted for a queue, then a circular buffer is a completely ideal implementation; all queue operations are constant time. However, expanding a circular buffer requires shifting memory, which is comparatively costly.