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  2. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language . [ 7 ]

  3. CodeMonkey (software) - Wikipedia

    en.wikipedia.org/wiki/CodeMonkey_(software)

    CodeMonkey is an educational computer coding environment that allows beginners to learn computer programming concepts and languages. [2] [3] [4] CodeMonkey is intended for students ages 6–14. Students learn text-based coding on languages like Python, Blockly and CoffeeScript, as well as learning the fundamentals of computer science and math. [5]

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language. [9] NScripter: No 2D Windows: HaniHani, Tsukihime: Freeware: O3DE: C++, Python: 2021 Lua, Script Canvas Yes 3D Windows, macOS, iOS, Linux, Android: Apache 2.0 MIT License: 3D rendering engine used by New World and several other games Odyssey ...

  5. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [71] and metaobjects). [72]

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  7. Blitz BASIC - Wikipedia

    en.wikipedia.org/wiki/Blitz_BASIC

    Blitz BASIC is the programming language dialect of the first Blitz [1] compilers, devised by New Zealand–based developer Mark Sibly. Being derived from BASIC, Blitz syntax was designed to be easy to pick up for beginners first learning to program. The languages are game-programming oriented, but are often found general-purpose enough to be ...

  8. List of visual novel engines - Wikipedia

    en.wikipedia.org/wiki/List_of_visual_novel_engines

    Ren'Py is a portmanteau of ren'ai (恋愛), the Japanese word for 'love', a common element of games made using Ren'Py; and Python, the programming language that Ren'Py runs on. The easy to learn script language allows anyone to efficiently write large visual novels, while its Python scripting is enough for complex simulation games.

  9. Category:Python (programming language)-scriptable game ...

    en.wikipedia.org/wiki/Category:Python...

    Pages in category "Python (programming language)-scriptable game engines" The following 8 pages are in this category, out of 8 total.

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