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The Elder Scrolls Online serves as a prequel to the Third Empire storyline, taking place in the middle of a 600-year interregnum between the Second and Third Cyrodiilic Empires. The initial game follows the player, who has been sacrificed by followers of the Daedric prince Molag Bal, as they manage to return to the mortal plane with the help of ...
The Elder Scrolls Online was announced on May 3, 2012, on the Game Informer website and in that same month's issue of the magazine. [2] It was released on April 4, 2014, for Windows and Mac. It was released for the PlayStation 4 and Xbox One consoles on June 9, 2015. The game was later ported over to Stadia on June 16, 2020.
The Elder Scrolls Online, a massively multiplayer role-playing video game developed by ZeniMax Online Studios, was announced on May 3, 2012. [6] The game is the first open-ended multiplayer installment of the franchise, and most of the continent of Tamriel is playable in the game.
PlayStation 3 September 24, 2009 [194] Point Lookout: Windows June 23, 2009 [195] Xbox 360 PlayStation 3 October 8, 2009: Mothership Zeta: Windows August 3, 2009: Xbox 360 PlayStation 3 October 8, 2009: Dead Money: Fallout: New Vegas: Xbox 360 December 21, 2010: Obsidian Entertainment [196] Windows February 21, 2011 [197] PlayStation 3 Honest ...
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List of 4X video games; List of artillery video games; List of grand strategy video games; List of massively multiplayer online real-time strategy games; List of massively multiplayer online turn-based strategy games; List of multiplayer online battle arena video games; List of real-time strategy video games; List of real-time tactics video games
The story is set on the island of Stros M'Kai, an island off the coast of Hammerfell in Tamriel, in the final years of the Second Era, between the events of The Elder Scrolls Online and Arena. Cyrus, a young Redguard , arrives on the island in order to find his missing sister, Iszara, and subsequently finds himself in the middle of political ...
The game was originally due to release on Christmas Day 1993 but it was then released three months later in March 1994. The misleading packaging further contributed to distributor distaste for the game, leading to an initial distribution of only 3,000 units—a smaller number even, recalls Peterson, than the sales for his Terminator 2029 add-on.