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People vote and receive the prototype for a fee, making the event an example of commercial game jam. Game jams have also been held to promote products and companies. [6] Experience economy – Game jams were held on train, sea, and air travels, and at locations such as cabins without ample water and electricity infrastructures and castles ...
Game jam video games (51 P) Pages in category "Game jams" The following 12 pages are in this category, out of 12 total. This list may not reflect recent changes. ...
Bakumatsu Rock (Japanese: 幕末Rock) is a Japanese video game developed and published by Marvelous AQL.It was adapted into a manga series, Bakumatsu Rock -howling ...
Monster Jam: Crush It! is a Monster Jam racing game developed by Team6 Game Studios and published by GameMill Entertainment in North America and Maximum Games in Europe. It is the first Monster Jam game released on eighth-generation consoles. It was released for PlayStation 4 and Xbox One on October 25, 2016, and for Nintendo Switch on October ...
Sengoku (2011 video game) Sengoku (1991 video game) Sengoku Basara; Sengoku Basara 4; Sengoku Basara: Samurai Heroes; Seven Samurai 20XX; Shadow Tactics: Blades of the Shogun; Shinsetsu Samurai Spirits Bushidō Retsuden; Shogun Warriors (video game) James Clavell's Shōgun; Shogun: Total War; Skulls of the Shogun; Soul of the Samurai; Sword of ...
The CD album Samurai Champloo Music Record: Playlist was released on September 22, 2004, parallel with Impression by Victor Entertainment under their JVC label. [18] It was released in North America by Geneon Entertainment on September 26, 2006, under the title Samurai Champloo Music Record 2: playlist .
This category is for video games initially developed in the course of a game jam, a day-to-week long period where developers build a game from scratch into a near-completed state. Games in this category may either be those as originally made during the game jam, or expanded out to a fuller release after the game jam's completion.
Samurai Shodown became the first SNK game to use Unreal Engine 4. [24] [25] First announced for PlayStation 4 in September 2018, the game was later revealed to be a multiplatform title. [26] It was released for the PlayStation 4 and Xbox One worldwide in June 2019 with versions for the Nintendo Switch, Windows and Stadia releasing at a later date.