enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. List of Laplace transforms - Wikipedia

    en.wikipedia.org/wiki/List_of_Laplace_transforms

    The following functions and variables are used in the table below: δ represents the Dirac delta function. u(t) represents the Heaviside step function. Literature may refer to this by other notation, including () or (). Γ(z) represents the Gamma function. γ is the Euler–Mascheroni constant. t is a real number.

  3. Transformation (function) - Wikipedia

    en.wikipedia.org/wiki/Transformation_(function)

    A composition of four mappings coded in SVG, which transforms a rectangular repetitive pattern into a rhombic pattern. The four transformations are linear.. In mathematics, a transformation, transform, or self-map [1] is a function f, usually with some geometrical underpinning, that maps a set X to itself, i.e. f: X → X.

  4. List of transforms - Wikipedia

    en.wikipedia.org/wiki/List_of_transforms

    Affine transformation (Euclidean geometry) Bäcklund transform; Bilinear transform; Box–Muller transform; Burrows–Wheeler transform (data compression) Chirplet transform; Distance transform; Fractal transform; Gelfand transform; Hadamard transform; Hough transform (digital image processing) Inverse scattering transform; Legendre ...

  5. Template:Transformation rules - Wikipedia

    en.wikipedia.org/wiki/Template:Transformation_rules

    Toggle the table of contents. Template: Transformation rules. 10 languages. Беларуская (тарашкевіца) ... Printable version; In other projects

  6. Fourier transform - Wikipedia

    en.wikipedia.org/wiki/Fourier_transform

    Therefore, the Fourier transform goes from one space of functions to a different space of functions: functions which have a different domain of definition. In general, ξ {\displaystyle \xi } must always be taken to be a linear form on the space of its domain, which is to say that the second real line is the dual space of the first real line.

  7. List of common coordinate transformations - Wikipedia

    en.wikipedia.org/wiki/List_of_common_coordinate...

    Note: solving for ′ returns the resultant angle in the first quadrant (< <). To find , one must refer to the original Cartesian coordinate, determine the quadrant in which lies (for example, (3,−3) [Cartesian] lies in QIV), then use the following to solve for :

  8. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .

  9. Geometric transformation - Wikipedia

    en.wikipedia.org/wiki/Geometric_transformation

    Geometric transformations can be distinguished into two types: active or alibi transformations which change the physical position of a set of points relative to a fixed frame of reference or coordinate system (alibi meaning "being somewhere else at the same time"); and passive or alias transformations which leave points fixed but change the ...