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  2. Player Character Record Sheets - Wikipedia

    en.wikipedia.org/wiki/Player_Character_Record_Sheets

    [2]: 146 The 1980 version of Player Character Record Sheets for Basic D&D includes 16 record sheets to help players track game statistics such as hit points, armor class, ability scores, saving throws, and special abilities, with one side to record such numerical information and the other side to record possessions such as weapons and magical ...

  3. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    D&D Adventurers League storyline set in Eberron that corresponds with the Wayfinder's Guide to Eberron. The campaign consists of 12 adventures published digitally. [14] [15] [16] 1–10: The Oracle of War: Various: 2019 – 2021: D&D Adventurers League storyline set in the Mournland that corresponds with Eberron: Rising From The Last War. The ...

  4. Character sheet - Wikipedia

    en.wikipedia.org/wiki/Character_sheet

    A character sheet from Advanced Dungeons & Dragons. A character sheet is a record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session. Character sheets can be found in use in both traditional and live-action role-playing games.

  5. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Soft statistics are those statistics which are generally cognitive in nature, and are often used to represent nonphysical characteristics of a character. Alternatively, instead of being mental statistics, they may also represent certain nonphysical effects on a character, as with attributes such as Luck , seen below.

  6. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  7. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    Richard Jansen-Parkes, for the UK print magazine Tabletop Gaming, wrote that Explorer's Guide to Wildemount "doesn’t concern itself with trying to shake-up the classic D&D formula too much" which he viewed as a great strength of the sourcebook. He noted "sparks of originality here and there", such as the Krynn Dynasty, with "the most creative ...

  8. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    For Basic D&D; reprint of non-TSR module from 1979. Later combined into B7. Original RPGA1 by itself is a very rare module, though PDFs exist of RPGA1 and 2 combined and edited into a single document. RPGA2 Black Opal Eye: 2–3: Tracy and Laura Hickman: 1983: For Basic D&D. Later combined into B7. Very rare module. RPGA3 The Forgotten King: 4 ...

  9. Monstrous Compendium - Wikipedia

    en.wikipedia.org/wiki/Monstrous_Compendium

    MC1 Monstrous Compendium, Volume One was published by TSR in 1989. [1] It was written by the TSR staff, with a cover by Jeff Easley, and interior illustrations by Jim Holloway, and came boxed with 144 loose-leaf pages and eight color cardstock dividers (each with a color painting on it) in a three-ring binder. [2]