Search results
Results from the WOW.Com Content Network
An adjacency list representation for a graph associates each vertex in the graph with the collection of its neighbouring vertices or edges. There are many variations of this basic idea, differing in the details of how they implement the association between vertices and collections, in how they implement the collections, in whether they include both vertices and edges or only vertices as first ...
In computer science, a graph is an abstract data type that is meant to implement the undirected graph and directed graph concepts from the field of graph theory within mathematics. A graph data structure consists of a finite (and possibly mutable) set of vertices (also called nodes or points ), together with a set of unordered pairs of these ...
The basic form of the Bron–Kerbosch algorithm is a recursive backtracking algorithm that searches for all maximal cliques in a given graph G.More generally, given three disjoint sets of vertices R, P, and X, it finds the maximal cliques that include all of the vertices in R, some of the vertices in P, and none of the vertices in X.
graph-tool is a Python module for manipulation and statistical analysis of graphs (AKA networks). The core data structures and algorithms of graph-tool are implemented in C++ , making extensive use of metaprogramming , based heavily on the Boost Graph Library . [ 1 ]
Dijkstra's algorithm is commonly used on graphs where the edge weights are positive integers or real numbers. It can be generalized to any graph where the edge weights are partially ordered, provided the subsequent labels (a subsequent label is produced when traversing an edge) are monotonically non-decreasing. [10] [11]
A* is an informed search algorithm, or a best-first search, meaning that it is formulated in terms of weighted graphs: starting from a specific starting node of a graph, it aims to find a path to the given goal node having the smallest cost (least distance travelled, shortest time, etc.).
In the analysis of algorithms, the input to breadth-first search is assumed to be a finite graph, represented as an adjacency list, adjacency matrix, or similar representation. However, in the application of graph traversal methods in artificial intelligence the input may be an implicit representation of an infinite graph. In this context, a ...
Many graph-based data structures are used in computer science and related fields: Graph; Adjacency list; Adjacency matrix; Graph-structured stack; Scene graph; Decision tree. Binary decision diagram; Zero-suppressed decision diagram; And-inverter graph; Directed graph; Directed acyclic graph; Propositional directed acyclic graph; Multigraph ...