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  2. Unreal Engine 1 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_1

    The first-generation of Unreal Engine was developed by Tim Sweeney, the founder of Epic Games. [3] Having created editing tools for his shareware games ZZT (1991) and Jill of the Jungle (1992), [4] Sweeney began writing the engine in 1995 for the production of a game that would later become a first-person shooter known as Unreal.

  3. Poser (software) - Wikipedia

    en.wikipedia.org/wiki/Poser_(software)

    Poser (and Poser Pro) is a figure posing and rendering 3D computer graphics program distributed by Bondware. [2] Poser is optimized for the 3D modeling of human figures.It enables beginners to produce basic animations and digital images, along with the extensive availability of third-party digital 3D models.

  4. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Shadow Warrior and Blood use Build engine for first-person shooter game voxel rendering, instead of sprites, as an option for many of the items pickups and scenery. Duke Nukem 3D has a fan-created pack in a similar style. Shattered Steel featured deforming landscapes using voxel technology. Sid Meier's Alpha Centauri uses voxel models to render ...

  5. First-person shooter - Wikipedia

    en.wikipedia.org/wiki/First-Person_Shooter

    A first-person shooter (FPS) is a video game centered on gun fighting and other weapon-based combat seen from a first-person perspective, with the player experiencing the action directly through the eyes of the main character. [1] This genre shares multiple common traits with other shooter games, and in turn falls under the action games category.

  6. id Tech 5 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_5

    The first public demonstration focusing exclusively on the engine took place at QuakeCon in the same year [5] during the annual keynote held by John Carmack. An interview with John Carmack, the lead graphics engine developer at id (at the time), indicated that like its predecessors, id Tech 5 would eventually be released as open-source .

  7. Wolfenstein 3D - Wikipedia

    en.wikipedia.org/wiki/Wolfenstein_3D

    Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen.Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game Castle Wolfenstein, and is the third installment in the Wolfenstein series.

  8. First-person (video games) - Wikipedia

    en.wikipedia.org/wiki/First-person_(video_games)

    First-person can be used as sole perspective in games belonging of almost any genre; first-person party-based RPGs and first-person maze games helped define the format throughout the 1980s, while first-person shooters (FPS) are a popular genre emerging in the 1990s in which the graphical perspective is an integral component of the gameplay.

  9. Reyes rendering - Wikipedia

    en.wikipedia.org/wiki/Reyes_rendering

    Aqsis Reyes render of the Utah teapot with a displacement shader Reyes rendering is a computer software architecture used in 3D computer graphics to render photo-realistic images. It was developed in the mid-1980s by Loren Carpenter and Robert L. Cook at Lucasfilm 's Computer Graphics Research Group, which is now Pixar . [ 1 ]