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Halls of Undermountain was written by Matt Sernett with Shawn Merwin, and was the final adventure for 4th edition Dungeons & Dragons to be published and distributed by Wizards of the Coast. It was originally released in April 2012 as a 96-page hardcover book with two poster maps and then later released as a PDF.
Sketch map of Northeast Mirkwood, showing the Elvenking's Halls, the Lonely Mountain of Erebor, and Esgaroth upon the Long Lake Further information: The Quest of Erebor In the Third Age , while the young Thorin II Oakenshield is out hunting, the dragon Smaug flies south from the Grey Mountains , kills all the dwarves he could find, and destroys ...
In the fictional history of the world by J. R. R. Tolkien, Moria, also named Khazad-dûm, is an ancient subterranean complex in Middle-earth, comprising a vast labyrinthine network of tunnels, chambers, mines, and halls under the Misty Mountains, with doors on both the western and the eastern sides of the mountain range.
Pages in category "Secret places" The following 10 pages are in this category, out of 10 total. This list may not reflect recent changes. 0–9.
Underground Railroad locations (3 C, 54 P) Pages in category "Secret places in the United States" The following 19 pages are in this category, out of 19 total.
Great halls were found especially in France, England and Scotland, but similar rooms were also found in some other European countries. A typical great hall was a rectangular room between one and a half and three times as long as it was wide, and also higher than it was wide.
Integrated Games planned a five-part fantasy role-playing adventure series called The Complete Dungeon Master Series.Between 1984 and 1987, Simon Forrest and Basil Barrett wrote four adventures, the first in 1984 being The Halls of the Dwarven Kings, a boxed set containing a 24-page book, an 8-page pamphlet, a 12-page illustration booklet, a cardstock screen, 12 colour cardstock floor plans ...
Might and Magic Book One: Secret of the Inner Sanctum (also known as simply Might and Magic) is an early role-playing video game, first in the popular and influential Might and Magic franchise. It was released in 1986 as New World Computing 's debut, ported to numerous platforms and re-released continuously through the early 1990s.