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  2. Nintendo eShop - Wikipedia

    en.wikipedia.org/wiki/Nintendo_eShop

    Initially, the two versions of the Nintendo eShop between the Wii U and Nintendo 3DS were independent of each other. Whilst this remains largely true, after the implementation of Nintendo Network ID for the Nintendo 3DS, users that register the same ID account between both systems (currently at one time per console) can share a combined funds balance, home address, saved credit and debit card ...

  3. List of Nintendo Switch Online games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_Switch...

    Games are accessible as long as the user has an active subscription, and a user must connect to the internet at least once a week to continue to access services while offline. For North America, PAL, and South Korea markets, Nintendo publishes the original NTSC-U versions, retaining their North American naming and 60 Hz support.

  4. Nintendo Switch system software - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch_system...

    The Nintendo Switch home screen has battery, Internet and time information in the top right corner, and below it is a grid showing all software on the system, downloaded or physical. Underneath that it has shortcuts to OS functions such as Nintendo Switch Online, the News, eShop, Album, Controller settings, System Settings, and a Sleep Mode ...

  5. Nintendo Switch - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch

    If the microSD card is used, the Switch will only store game save data on the internal memory, leaving data that can be re-acquired on the microSD card. [154] Save data will always be stored on the console, regardless if the source is a physical game card or a digital download copy.

  6. Nintendo Network - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Network

    The Nintendo Network [a] was an online service run by Nintendo that provided free online functionalities for the Nintendo 3DS and Wii U systems and their compatible games. . Launched in 2012, it was Nintendo's second online service after Nintendo Wi-Fi Connection; the Nintendo Network was not a component of the Nintendo Switch, which uses the subscription based Nintendo Switch Online, although ...

  7. Nintendo Switch Online - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch_Online

    Nintendo Switch Online (NSO) is an online subscription service for the Nintendo Switch and Nintendo Switch 2 video game consoles. The service is Nintendo's third-generation online service after Nintendo Wi-Fi Connection and Nintendo Network .

  8. Switch (company) - Wikipedia

    en.wikipedia.org/wiki/Switch_(company)

    Switch Inc. was established in 2000 by Rob Roy, who is both the CEO and the company's leading inventor and chief engineer. [3] In 2002, Roy acquired a former Enron facility in Nevada through an auction he was the sole attendee of, due to the secretive nature of Enron's fiber plans.

  9. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    Before Internet connections became widespread, there were few services for digital distribution of games, and physical media was the dominant method of delivering video games. One of the first examples of digital distribution in video games was GameLine , which operated during the early 1980s.