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  2. EarSketch - Wikipedia

    en.wikipedia.org/wiki/EarSketch

    The string corresponds to times when the file should be played, sustained, or when there should be silence. This is a common way of creating percussive lines in music programming languages. For instance, in EarSketch, '0' indicates that the file should play, then '-' means a silence, and '+' means keep playing the sample.

  3. JavaScript - Wikipedia

    en.wikipedia.org/wiki/JavaScript

    This is an accepted version of this page This is the latest accepted revision, reviewed on 23 February 2025. High-level programming language Not to be confused with Java (programming language), Javanese script, or ECMAScript. JavaScript Screenshot of JavaScript source code Paradigm Multi-paradigm: event-driven, functional, imperative, procedural, object-oriented Designed by Brendan Eich of ...

  4. Droste effect - Wikipedia

    en.wikipedia.org/wiki/Droste_effect

    The original 1904 Droste cocoa tin, designed by Jan Misset (1861–1931) [a] The Droste effect (Dutch pronunciation:), known in art as an example of mise en abyme, is the effect of a picture recursively appearing within itself, in a place where a similar picture would realistically be expected to appear.

  5. Comparison of programming languages (syntax) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    Like raw strings, there can be any number of equals signs between the square brackets, provided both the opening and closing tags have a matching number of equals signs; this allows nesting as long as nested block comments/raw strings use a different number of equals signs than their enclosing comment: --[[comment --[=[ nested comment ...

  6. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...

  7. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    Go's foreach loop can be used to loop over an array, slice, string, map, or channel. Using the two-value form gets the index/key (first element) and the value (second element): for index , value := range someCollection { // Do something to index and value }

  8. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    Generally, var, var, or var is how variable names or other non-literal values to be interpreted by the reader are represented. The rest is literal code. Guillemets (« and ») enclose optional sections.

  9. JavaScript graphics library - Wikipedia

    en.wikipedia.org/wiki/JavaScript_graphics_library

    A JavaScript graphics library is a JavaScript library used to aid in the creation of graphics for either the HTML5 canvas element or SVG. Such a library eases the development and display of graphic elements like particles, motion, animation, plotting, and 3D graphics.