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Monster Hunter: World is an action role-playing game played from a third-person perspective.Similar to previous games in the series, the player takes the role of a player-created character who travels to the "New World", an unpopulated landmass filled with monsters, to join the Research Commission that studies the land from their central command base of Astera.
Monster Hunter Wilds is an upcoming action role-playing video game developed and published by Capcom. A successor to Monster Hunter: World (2018), the game is set to be released for Windows PC , PlayStation 5 and Xbox Series X and Series S on February 28, 2025.
Monster Hunter World: Iceborne is an expansion pack developed and published by Capcom for the 2018 action role-playing game Monster Hunter: World. It was released for PlayStation 4 and Xbox One in September 2019 and for Windows in January 2020. It introduces new monsters, improved gameplay mechanics and a new story set in Hoarfrost Reach, an ...
By May 2024, the series has sold more than 100 million units, with nearly half attributed to Monster Hunter: World and Monster Hunter Rise and their expansions. Games in the Monster Hunter are generally catalogued as either part of the mainline series aimed for console players, and portable versions for hand held consoles. A number of spinoff ...
Monster Hunter 2 was released in Japan on February 16, 2006; Monster Hunter Freedom 2, based on Monster Hunter 2, was released worldwide throughout 2007. Monster Hunter Freedom Unite is another expansion to the PSP Monster Hunter game. Monster Hunter Tri was originally announced for the PlayStation 3 but was switched to the Wii. [18]
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Monster Hunter Rise [a] is a 2021 action role-playing game developed and published by Capcom for the Nintendo Switch.It was released worldwide in March 2021, with a Windows port released in January 2022 and ports for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S were released in January 2023.
MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.