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The rule of three [1] was a historical shorthand version for a particular form of cross-multiplication that could be taught to students by rote. It was considered the height of Colonial maths education [ 2 ] and still figures in the French national curriculum for secondary education, [ 3 ] and in the primary education curriculum of Spain.
The simplex algorithm first finds a (primal-) feasible basis by solving a "phase-one problem"; in "phase two", the simplex algorithm pivots between a sequence of basic feasible solutions so that the objective function is non-decreasing with each pivot, terminating with an optimal solution (also finally finding a "dual feasible" solution). [3] [11]
Shoelace scheme for determining the area of a polygon with point coordinates (,),..., (,). The shoelace formula, also known as Gauss's area formula and the surveyor's formula, [1] is a mathematical algorithm to determine the area of a simple polygon whose vertices are described by their Cartesian coordinates in the plane. [2]
Finding the global minimum solution of a Hartree-Fock problem [37] Upward planarity testing [8] Hospitals-and-residents problem with couples; Knot genus [38] Latin square completion (the problem of determining if a partially filled square can be completed) Maximum 2-satisfiability [3]: LO5
Numerical computation of null space — find all solutions of an underdetermined system; Moore–Penrose pseudoinverse — for finding solution with smallest 2-norm (for underdetermined systems) or smallest residual; Sparse approximation — for finding the sparsest solution (i.e., the solution with as many zeros as possible)
The method for general multiplication is a method to achieve multiplications with low space complexity, i.e. as few temporary results as possible to be kept in memory. . This is achieved by noting that the final digit is completely determined by multiplying the last digit of the multiplic
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