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World at War was announced on June 23, 2008, by Activision, who confirmed that the game was to be released in fall 2008, and that the series would revert to its customary World War II setting. [17] The game took about two years to make, twice as long as Treyarch's previous entry to the series, Call of Duty 3. [6]
Gary Grigsby's World at War was announced in February 2004. [2] 2 by 3 Games developed it concurrently with War in the Pacific, a significantly more complicated title.The company's Joel Billings noted that playtesting World at War was relatively simple: "In WitP the longest scenario can last around 1700 turns, while GGWaW ' s longest scenario lasts around 25 turns". [3]
The game includes a campaign with a series of missions based in World War II's Pacific Ocean theater of World War II and Eastern front with American, British and Soviet campaigns. [6] Missions are chronological and often sequential. World at War offers a quick play mode that lets the player access any mission they have won in the campaign.
The game mode, dubbed Nazi Zombies in reference to its first iteration in Treyarch's Call of Duty: World at War, is also set in the events of World War II, as the Third Reich makes a desperate attempt to turn the tide of the war by creating an undead army in the final stages of the war. While the mode is based on science-fiction and is a ...
In his newsletter, Joe Hill referred to the book as "World War Key 0: The Golden Age". [40] Locke & Key: …In Pale Battalions Go… will be a three-issue story that leads into World War Key, set at the beginning of the 20th century and will feature characters from "Small World" and "Open the Moon". [41]
Call of Duty: World at War – Final Fronts is a first-person shooter video game for the PlayStation 2 console, released in November 2008. [4] It is the counterpart to Call of Duty: World at War and features 13 missions in total, set in World War II.
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World at War: Stalingrad is a 1995 computer wargame developed by Atomic Games and published by Avalon Hill. It is the second game in the World at War series, following Operation Crusader . Stalingrad was followed by D-Day: America Invades (1995).