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  2. Multi-user dungeon - Wikipedia

    en.wikipedia.org/wiki/Multi-user_dungeon

    Traditional MUDs implement a role-playing video game set in a fantasy world populated by fictional races and monsters, with players choosing classes in order to gain specific skills or powers. The objective of this sort of game is to slay monsters , explore a fantasy world, complete quests, go on adventures, create a story by roleplaying , and ...

  3. MUD terminology - Wikipedia

    en.wikipedia.org/wiki/MUD_terminology

    The MUD's administrator or owner; see wizard for similar uses [1] [4] guess-the-verb Situation in which the player intends to perform an action but does not know the proper syntax to communicate it to the game [5] IC Behavior "in-character" for the player's assumed role, as opposed to breaking character (OOC/"out-of-character") [1] haven

  4. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    This is a selected list of massively multiplayer online role-playing games (MMORPGs).. MMORPGs are large multi-user games that take place in perpetual online worlds with a great number of other players.

  5. Role-playing game terms - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_terms

    Role-playing games also have specialized slang and jargon associated with them. Besides the terms listed here, there are numerous terms used in the context of specific, individual RPGs such as Dungeons & Dragons (D&D), Pathfinder, Fate, and Vampire: The Masquerade. For a list of RPGs, see List of role-playing games.

  6. Player versus environment - Wikipedia

    en.wikipedia.org/wiki/Player_versus_environment

    Player versus environment (PvE, also known as player versus monster (PvM) and commonly misinterpreted as player versus entity) is a term used for both single player and online games, particularly MMORPGs, CORPGs, MUDs, other online role-playing video games and survival games to refer to fighting computer-controlled enemies [1] - in contrast to PvP (player versus player) which is fighting other ...

  7. Persistent world - Wikipedia

    en.wikipedia.org/wiki/Persistent_world

    The first virtual worlds were text-based and often called MUDs, but the term is frequently used in relation to massively multiplayer online role-playing games (MMORPGs) [1] and pervasive games. [2] Examples of persistent worlds that exist in video games include Battle Dawn, EVE Online, and Realms of Trinity. [citation needed]

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  9. MUSH - Wikipedia

    en.wikipedia.org/wiki/MUSH

    In multiplayer online games, a MUSH (a backronymed [1] variation on MUD most often expanded as Multi-User Shared Hallucination, [2] [3] [4] though Multi-User Shared Hack, [5] Habitat, and Holodeck are also observed) is a text-based online social medium to which multiple users are connected at the same time.