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  2. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    Ideal projectile motion states that there is no air resistance and no change in gravitational acceleration.This assumption simplifies the mathematics greatly, and is a close approximation of actual projectile motion in cases where the distances travelled are small.

  3. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    Projectile motion is a form of motion experienced by an object or particle (a projectile) that is projected in a gravitational field, such as from Earth's surface, and moves along a curved path (a trajectory) under the action of gravity only.

  4. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Such non-standard orientations are rarely used in mathematics but are common in 2D computer graphics, which often have the origin in the top left corner and the y-axis down the screen or page. [2] See below for other alternative conventions which may change the sense of the rotation produced by a rotation matrix.

  5. Motion estimation - Wikipedia

    en.wikipedia.org/wiki/Motion_estimation

    It is an ill-posed problem as the motion happens in three dimensions (3D) but the images are a projection of the 3D scene onto a 2D plane. The motion vectors may relate to the whole image (global motion estimation) or specific parts, such as rectangular blocks, arbitrary shaped patches or even per pixel. The motion vectors may be represented by ...

  6. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  7. Simple harmonic motion - Wikipedia

    en.wikipedia.org/wiki/Simple_harmonic_motion

    The motion of a body in which it moves to and from a definite point is also called oscillatory motion or vibratory motion. The time period is able to be calculated by T = 2 π l g {\displaystyle T=2\pi {\sqrt {\frac {l}{g}}}} where l is the distance from rotation to the object's center of mass undergoing SHM and g is gravitational acceleration.

  8. Two-body problem - Wikipedia

    en.wikipedia.org/wiki/Two-body_problem

    In classical mechanics, the two-body problem is to calculate and predict the motion of two massive bodies that are orbiting each other in space. The problem assumes that the two bodies are point particles that interact only with one another; the only force affecting each object arises from the other one, and all other objects are ignored.

  9. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    Since linear motion is a motion in a single dimension, the distance traveled by an object in particular direction is the same as displacement. [4] The SI unit of displacement is the metre . [ 5 ] [ 6 ] If x 1 {\displaystyle x_{1}} is the initial position of an object and x 2 {\displaystyle x_{2}} is the final position, then mathematically the ...