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Escape from Tarkov is a multiplayer tactical first-person shooter video game in development by Battlestate Games for Microsoft Windows. The game is set in the fictional Norvinsk region in northwestern Russia , where a war is taking place between two private military companies (United Security "USEC" and the Battle Encounter Assault Regiment ...
PARADOX (PDX) is a warez–demogroup; an anonymous group of software engineers that devise ways to defeat software and video game licensing protections, a process known as cracking, which is illegal in most jurisdictions.
In late 2019, a crack developed by CODEX for Need for Speed: Heat, which uses Denuvo DRM, was leaked online, likely through their network of testers. Normally, the final cracks published by CODEX made use of anti-debugging tools like VMProtect or Themida, to impede reverse engineering efforts. This unfinished crack was not similarly protected.
Thousands of fan games based on IWBTG have been developed, including I Wanna Be the Boshy, which is frequently played at Games Done Quick events. [24] Others include I Wanna Be the Fangame , developed by tijit, one of the first players to beat IWBTG on "Impossible" difficulty, and I Wanna Run the Marathon , developed specifically for a marathon ...
Free 3D visualization and communication software for integrated, multi-disciplinary geoscience and mining data and models, which also connects to Python through geoh5py, its open-source API Mira Geoscience Ltd. Free / Proprietary Microsoft Windows: C++: Free license key is automatically emailed upon request, and the software is permanently free
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993. The company owns three major publishing labels , Rockstar Games , Zynga and 2K , which operate internal game development studios .
The Humble Guys (THG) were a cracking group for the IBM PC during the late 1980s [1] founded by two friends known by the pseudonyms Candyman and Fabulous Furlough. The group was also noticed in the demoscene for some of their cracktros.
In the September 1994 edition of Dragon (Issue 209), Lester W. Smith found Campaign Cartographer almost too good, and the 334-page manual almost too much, saying "For those who like to invest multiple hours into creating detailed maps for their campaigns, and who have the hardware to take advantage of the program, the Campaign Cartographer software allows them to create, store, modify, and ...