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Cow Clicker is an incremental social network game on Facebook developed by video game researcher Ian Bogost. The game serves as a deconstructive satire of social games. The goal of the game is to earn "clicks" by clicking on a sprite of a cow every six hours.
Ian Bogost is an American academic and video game designer, most known for the game Cow Clicker.He holds a joint professorship at Washington University as director and professor of the Film and Media Studies program in Arts & Sciences and the McKelvey School of Engineering.
Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...
"You get a cow. You can click on it. In six hours, you can click it again. Clicking earns you clicks." Such is the basic description of Cow Clicker, a new Facebook game that definitely delivers ...
Famed game scholar and designer (and satirist) Ian Bogost has taken the next logical step with the Cow Clicker franchise and released the Cow Clicker API. According to Bogost, developers can now ...
The Psychology Of: free-to-play; Curious? You Can Blow $10,000 on this In-Game Clicker; It’s Official: Clicking on Cows is a “Thing” This Week In Video Game Criticism: From Cow Clicker To Cruelty Scale; Finally, A Video Game Article That is Also a Video Game; In Cow ClickARG, the Cowpocalypse is Nigh--Odie5533 06:55, 3 January 2013 (UTC)
Cookie Clicker is similar to Cow Clicker, a previously existing idle game created by Ian Bogost. Bogost has called Cookie Clicker "the logical conclusion of Cow Clicker ". [ 5 ] Orteil later released other idle games such as: Idle Game Maker , a tool allowing customized idle games to be made without coding knowledge; [ 10 ] AdventureQuest ...
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