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[1] [2] All functions use floating-point numbers in one manner or another. Different C standards provide different, albeit backwards-compatible, sets of functions. Most of these functions are also available in the C++ standard library, though in different headers (the C headers are included as well, but only as a deprecated compatibility feature).
In linear algebra, the outer product of two coordinate vectors is the matrix whose entries are all products of an element in the first vector with an element in the second vector. If the two coordinate vectors have dimensions n and m , then their outer product is an n × m matrix.
The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .
A structure similar to LCGs, but not equivalent, is the multiple-recursive generator: X n = (a 1 X n−1 + a 2 X n−2 + ··· + a k X n−k) mod m for k ≥ 2. With a prime modulus, this can generate periods up to m k −1, so is a useful extension of the LCG structure to larger periods.
For example, in C, int const x = 1; declares an object x of int const type – the const is part of the type, as if it were parsed "(int const) x" – while in Ada, X: constant INTEGER:= 1_ declares a constant (a kind of object) X of INTEGER type: the constant is part of the object, but not part of the type. This has two subtle results.
Reducing a larger product ax to less than 2m = 2 e+1 − 2d can be done by one or more reduction steps without an offset. If ad ≤ m, then one additional reduction step suffices. Since x < m, ax < am ≤ (a − 1)2 e, and one reduction step converts this to at most 2 e − 1 + (a − 1)d = m + ad − 1.
The independent variable x does not appear on the right side of the function expression and so its value is "vacuously substituted"; namely y(0) = 4, y(−2.7) = 4, y(π) = 4, and so on. No matter what value of x is input, the output is 4. [1] The graph of the constant function y = c is a horizontal line in the plane that passes through the ...
For arbitrary stencil points and any derivative of order < up to one less than the number of stencil points, the finite difference coefficients can be obtained by solving the linear equations [6] ( s 1 0 ⋯ s N 0 ⋮ ⋱ ⋮ s 1 N − 1 ⋯ s N N − 1 ) ( a 1 ⋮ a N ) = d !