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  2. List of video game console palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_console...

    If the system does not have a palette stored for a game, it defaults to the "Dark green" palette (see below). The player can also choose one of 12 false color palettes. Type 1 games can have from 4 to 10 colors, four are for the background plane palette and there are two more hardware sprite plane palettes, with three colors plus transparent each.

  3. The Murder of Sonic the Hedgehog - Wikipedia

    en.wikipedia.org/wiki/The_Murder_of_Sonic_the...

    The Murder of Sonic the Hedgehog is a 2023 point-and-click visual novel video game developed by the Sega Social Team and published by Sega for macOS and Windows via Steam. The player converses with various Sonic the Hedgehog characters to investigate Sonic 's apparent murder on Amy Rose 's birthday.

  4. Sonic Dreams Collection - Wikipedia

    en.wikipedia.org/wiki/Sonic_Dreams_Collection

    Sonic Dreams Collection is a 2015 art game developed by Arcane Kids for OS X and Windows.It is an unofficial game based on Sega's Sonic the Hedgehog franchise that compiles four minigames presented as unfinished Sonic games, but the game as a whole later reveals itself to be a psychological horror game satirizing the then-modern Sonic fandom, known for its peculiarities.

  5. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [ 1 ]

  6. How Sega killed Sonic the Hedgehog, got away with ... - AOL

    www.aol.com/news/sega-killed-sonic-hedgehog-got...

    Even the most recent Sonic game — last year's "Sonic Frontiers" — tweaked the formula, allowing for multiple play styles and placing the character in more open, abstract worlds.

  7. Nights into Dreams - Wikipedia

    en.wikipedia.org/wiki/Nights_into_Dreams

    Naka originally intended to make Nights into Dreams a slow-paced game, but as development progressed the gameplay pace gradually increased, in similar vein to Sonic games. [24] The initial concept envisioned the flying character in a rendered 2D sprite art, with side-scrolling features similar to Sonic the Hedgehog. [26]

  8. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms; Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets; What is Texture Atlas?

  9. File:Death skull.svg - Wikipedia

    en.wikipedia.org/wiki/File:Death_skull.svg

    The following other wikis use this file: Usage on en.wikisource.org Page:The Open Source Cookbook v0.4.pdf/6; Page:The Open Source Cookbook v0.4.pdf/9