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World Conquest was a "fast paced simulation of combined arms conflict." [4] Each game comprised 12 players in a World War II setting, with players governing a nation on a 50×60 grid map with 30 types of available combat units. [5] The object of the game was to "be the first player to capture twelve cities and hold them for one full turn". [6]
WWII Online is set in 1940–1944 World War II in Western Europe. It is a virtual battlefield and a combined arms war simulation. A player can command or crew a variety of accurately modeled aircraft; armored fighting vehicles, anti-tank guns, anti-aircraft artillery, four naval vessels, fight as a foot-soldier with a variety of infantry weapons, or play as a paratrooper and drop from either a ...
A World War II air warfare simulation game [1] Baltic 1985: Corridor to Berlin: 1984: AppII, C64 A strategy game of hypothetical WW III land combat in Eastern Germany Battle for Normandy: 1982: AppII, ATR, C64, DOS, TRS80 A simulation of the famous World War II battle on D-Day [2] The Battle of Shiloh: 1981: AppII, ATR, TRS80
Close Combat: A Bridge Too Far, or Close Combat II, is a World War II real-time computer wargame, developed by Atomic Games, and released on October 13, 1997.The second installment of the Close Combat series, the game is played on a two-dimensional map, between two players.
The game's presentation is noted to be superb, with a colorful and clear map. The order system was described as easy to use. Mike notes that finding opponents may be difficult, and the length of the game, with each turn taking up to half an hour, may deter some players. Overall, he praises the game for its "high quality". [2]
Decisive Battles of World War II: Battles in Normandy (2004) Decisive Battles of World War II: Battles in Italy (2005) Battlefront (2007 video game) (2007) (Namesake of 1986 version) Kharkov: Disaster on the Donets (2008) Across the Dnepr: Second Edition (2010) (Expansion. Remake of 2003 namesake title.)
In the case of World War II, TSR game designer Jeff Ealy decided that the game needed a complete redesign, and discarded all of Dunnigan's rules. [2] Ealy's revision, published in 1985, was based on very large wargames with economic elements by John Prados such as Rise and Decline of the Third Reich (Avalon Hill, 1974) and Von Manstein: Battles ...
Combat Wings is a World War II combat flight simulation video game series both developed and published by City Interactive Games.. The first game was World War II: Pacific Heroes, which was released on April 6, 2004, in Europe for Microsoft Windows and the latest game from the series is Dogfight 1942, which was released on September 5, 2012, worldwide, for the Xbox 360 and PlayStation 3.