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Different display technologies have vastly different temporal characteristics, leading to perceptual differences of motion, flicker, etc. Sketch of some common display technologies' temporal behaviour. The figure shows a sketch of how different technologies present a single white/grey frame. Time and intensity is not to scale.
Typically less than 0.01 ms, as low as 2 μs, [10] [14] but limited by phosphor decay time (around 5 ms) Estimates varying from under 0.01 ms to as low as 1 μs. [15] [16] Frame rate (refresh rate) 60–85 fps typically, some CRTs can go even higher (200 fps at reduced resolution [17]); internally, display refreshed at input frame rate speed
The following is a comparison of high-definition smartphone displays, containing information about their specific screen technology, resolution, size and pixel density. It is divided into three categories, containing smartphones with 720p , 1080p and 1440p displays.
This list includes LCD, OLED and microLED display manufacturers. LCD uses a liquid crystal that reacts to an electric current blocking light or allowing it to pass through the panel, whereas OLED/microLED displays consist of electroluminescent organic/inorganic materials that generate light when a current is passed through the material.
The displays are manufactured worldwide by different suppliers. Currently, the iPad's display comes from Samsung, [12] while the MacBook Pro and iPod Touch displays are made by LG Display [13] and Japan Display Inc. [14] There was a shift of display technology from twisted nematic (TN) liquid-crystal displays (LCDs) to in-plane switching (IPS) LCDs starting with the iPhone 4 models in June 2010.
In this time frame, with the notable exception of Apple, almost all desktop, laptop, and display manufacturers gradually moved to promoting only 16:9 aspect ratio displays. By 2011, the 16:10 aspect ratio had virtually disappeared from the Windows laptop display market (although Mac laptops are still mostly 16:10, including the 2880 × 1800 15 ...
"Super AMOLED" is a marketing term created by Samsung for an AMOLED display with an integrated touch screen digitizer: the layer that detects touch is integrated into the display, rather than overlaid on top of it and cannot be separated from the display itself. Super AMOLED is a more advanced version and it integrates touch-sensors and the ...
PenTile was invented by Candice H. Brown Elliott, for which she was awarded the Society for Information Display's Otto Schade Prize in 2014. [6] The technology was licensed by the company Clairvoyante from 2000 until 2008, during which time several prototype PenTile displays were developed by a number of Asian liquid crystal display (LCD) manufacturers.