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Anju and Kafei are a pair of characters in the 2000 video game The Legend of Zelda: Majora's Mask.As a romantic couple, they are the subject of the sidequest "Testament of Love", wherein the protagonist Link is asked by Anju to find her fiancé Kafei; he had gone into hiding so he could recover a mask he was meant to give to Anju at their marriage ceremony, and he had also been turned into a ...
* This game was designed specifically for co-op play. Borderlands 2: PC / MAC / PS3 / XB360: FPS / Action RPG: 2012 4 LAN, Online Full No* * This game was designed specifically for co-op play. Borderlands: The Pre-Sequel: PC / MAC / PS3 / XB360: FPS / Action RPG: 2014 4 Online Full No* * This game was designed specifically for co-op play. Brawl ...
Takes place after the events of The Legend of Zelda: Ocarina of Time and uses its game engine. [37] [38] Features masks that transform the main character. [18] Noted for its darker tone and themes compared to other titles in the franchise. First The Legend of Zelda title where Eiji Aonuma was the primary director. [18]
The video game, which Nintendo confirmed is a mainline entry in the long-running series, is the first one to focus on Zelda, allowing players to control the titular princess instead of the usual ...
The Legend of Zelda: Tri Force Heroes [b] is a 2015 action-adventure game developed by Nintendo EPD and Grezzo and published by Nintendo for the Nintendo 3DS. [1] The second original Nintendo 3DS entry in The Legend of Zelda series after A Link Between Worlds, this game is the third installment in the franchise to prominently feature a multiplayer campaign after Four Swords and Four Swords ...
It Takes Two is a 2021 cooperative action-adventure game developed by Hazelight Studios and published by Electronic Arts.The game was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in March 2021, and was released for Nintendo Switch in November 2022.
Age of Calamity was revealed in a trailer that was released in September 2020, presented by Zelda series producer Eiji Aonuma and Koei Tecmo producer Yosuke Hayashi. [14] The game features the same art assets as Breath of the Wild, but uses the more combat-focused gameplay style of the previous Hyrule Warriors game. [15]
In November 2011, Skyward Sword was released for the Wii, and Zelda series producer Eiji Aonuma began thinking about the next project in the series. [13] While Nintendo had released a remake of Ocarina of Time for the 3DS, demand for an original Zelda game on the 3DS was growing. [13] Aonuma chose to revisit the idea of Link entering walls. [13]