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  2. Tivoization - Wikipedia

    en.wikipedia.org/wiki/Tivoization

    Tivoization (/ ˌ t iː v oʊ ɪ ˈ z eɪ ʃ ən,-aɪ-/) is the practice of designing hardware that incorporates software under the terms of a copyleft software license like the GNU General Public License (GNU GPL), but uses hardware restrictions or digital rights management (DRM) to prevent users from running modified versions of the software on that hardware.

  3. GNU General Public License - Wikipedia

    en.wikipedia.org/wiki/GNU_General_Public_License

    In late 2005, the Free Software Foundation (FSF) announced work on version 3 of the GPL (GPLv3). On 16 January 2006, the first "discussion draft" of GPLv3 was published, and the public consultation began. The public consultation was originally planned for nine to fifteen months, but ultimately lasted eighteen months, with four drafts being ...

  4. List of free and open-source Android applications - Wikipedia

    en.wikipedia.org/wiki/List_of_free_and_open...

    GPLv3: 4.0+ Conversations: Federated encrypted instant messaging and group chat: Yes: Yes [24] GPLv3: 4.0+ Interoperable with any Jabber/XMPP clients. End-to-end encryption using OMEMO, OpenPGP (and OTR for versions under 2.0 and the legacy version). Uses traditional login/password with any provider account, instead of quicksy/phone number

  5. GPL linking exception - Wikipedia

    en.wikipedia.org/wiki/GPL_linking_exception

    While version 2.1 of the LGPL was a standalone licence, the current LGPL version 3 is based on a reference to the GPL.. Compared to the GNU Classpath license above, the LGPL formulates more requirements to the linking exception: licensees must allow modification of the portions of the library they use and reverse engineering (of their software and the library) for debugging such modifications.

  6. License compatibility - Wikipedia

    en.wikipedia.org/wiki/License_compatibility

    License compatibility is a legal framework that allows for pieces of software with different software licenses to be distributed together. The need for such a framework arises because the different licenses can contain contradictory requirements, rendering it impossible to legally combine source code from separately-licensed software in order to create and publish a new program.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Artistic 2.0 Mostly used to develop third-person pre-rendered graphic adventure games, one of the most popular for developing amateur adventure games: Aleph One: C++: 1999 Lua, Marathon markup language Yes 2.5D Windows, Linux, macOS: Aleph One (Marathon remake) GPL-3.0-or-later: FPS engine Amazon Lumberyard: C++: 2015 Lua: Yes 3D PlayStation 4 ...

  8. Games on AOL.com: Free online games, chat with others in real ...

    www.aol.com/games/play/masque-publishing/astralume

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  9. Comparison of free and open-source software licenses

    en.wikipedia.org/wiki/Comparison_of_free_and...

    [3] [4] The OSI does not endorse FSF license analysis (interpretation) as per their disclaimer. [ 5 ] The FSF's Free Software Definition focuses on the user's unrestricted rights to use a program, to study and modify it, to copy it, and to redistribute it for any purpose, which are considered by the FSF the four essential freedoms .